Interface AsukaRenderEngineObjects
interface AsukaRenderEngineObjects { addDesign(input: AsukaDesignInput): AsukaMutationPromise<AsukaObjectRef>; addElement(input: AsukaElementInput): AsukaMutationPromise<AsukaObjectRef>; addImage(input: AsukaImageInput): AsukaMutationPromise<AsukaObjectRef>; addText(input: AsukaTextInput): AsukaMutationPromise<AsukaObjectRef>; bringForward(id: string,
options?: AsukaObjectMutationOptions): AsukaMutationPromise<null | AsukaObjectSummary>; clearPreview(): void; duplicate(id: string,
options?: AsukaObjectDuplicateOptions): AsukaMutationPromise<null | AsukaObjectRef>; get(id: string): null | AsukaObjectSummary; getBounds(id: string): null | AsukaBoundsBox; getTransform(id: string): null | AsukaObjectTransform; list(options?: AsukaObjectListOptions): AsukaObjectSummary[]; measure(id: string,
options?: AsukaLayerMeasurementOptions): null | AsukaLayerMeasurement; preview(id: string,
options?: AsukaObjectPreviewOptions): void; remove(id: string): AsukaMutationPromise<null | AsukaObjectSummary>; removeElement(id?: string,
options?: Record<string, unknown>): AsukaMutationPromise<null | AsukaObjectRef>; reorder(orderedIds: string[],
options?: AsukaObjectOrderOptions): AsukaMutationPromise<string[]>; sendBackward(id: string,
options?: AsukaObjectMutationOptions): AsukaMutationPromise<null | AsukaObjectSummary>; setLocked(id: string,
locked: boolean,
options?: AsukaObjectMutationOptions): AsukaMutationPromise<null | AsukaObjectSummary>; setVisible(id: string,
visible: boolean,
options?: AsukaObjectMutationOptions): AsukaMutationPromise<null | AsukaObjectSummary>; update(id: string,
patch: AsukaObjectPatch): AsukaMutationPromise<null | AsukaObjectSummary>; updateTransform(id: string,
patch: Partial<AsukaObjectTransform> & AsukaObjectPatch,
options?: AsukaObjectMutationOptions): AsukaMutationPromise<null | AsukaObjectTransform>; } Methods
clearPreview
- clearPreview(): void
Returns void
preview
- preview(id, options?): void
Returns void
Measure one layer in native, relative and calibrated physical units.