Remove the camera preset from one variation.
Read the active 3D camera. Returns null outside a mounted 3D view.
Read the active view orbit limits.
Read the camera preset stored on one variation.
Load the camera preset stored on one variation.
Capture the current camera and save it on one variation.
Move the active 3D camera.
Update and persist the active view orbit limits.
Simple camera helpers exposed through
designer.util.camera.